Last week at the the VGA Awards, we were treated to an unexpected early Christmas present in the form of the reveal trailer for Dark Souls II. While it doesn’t show any gameplay itself, the cinematic shows a knight traversing various areas from the original Dark Souls, like the Sanctuary Garden, Tomb of the Giants, and Anor Londo, and meeting his demise at the hand of some masked bandits. Oh, and the requisite dragons. At first glance, it seems there might be an overarching story with more oomph than the “there if you look for it” lore from previous Souls titles. Either way, production values seem to be up, and as long as the bone-crushing difficulty is still there, Dark Souls II looks to be another fine title to add to the burgeoning Souls series.
While the announcement itself is treat enough, From Software shed a little bit of light on the direction of the franchise, saying the game will be “more straightforward and understandable,” and will include a revamped multiplayer system. Worries had been placed regarding rumors of an “easy mode” in the original Dark Souls. While new directors Tomohiro Shibuya and Yui Tanimura (taking over from Dark Souls director, Hidetaka Miyazaki) do intend to make the series more accessible, they don’t intend on changing the core experience that made the series important.
Much remains to be seen if that is the case, however. If higher budgets and increased recognition dumb down what amounts to an already very niche experience, there might be some growing pains. We’ll cross that that rickety Painted World bridge when we come to it, though. For now, enjoy the reality that more Dark Souls is on its way.
No release date was announced, but we do know Dark Souls II will be coming to current-gen platforms on the Playstation 3, Xbox 360, and PC.
Take a look at the reveal trailer below!